To avoid error 'Call from 0x0XXXXXX to unimplemented function ' POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" # Downloading wine if necessary and creating prefix POL_RequiredVersion "4.3.4" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE" # POL_SetupWindow_message "$(eval_gettext 'WARNING: this software does exist in Linux native version.\n\nThis script only allow to run the Windows version on Linux, please prefer the Linux edition for better 3D speed.')" "$TITLE" POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX" # Ideas to improve this script: select archive, then decide if extension is RAR or ZIP or 7Z. # - Wine x86 4.0.2, 4.15: Mouse cursor not visible (perhaps normal). SecuLauncher: failed to start application. Fix: NoCD necessary (I applyed patch v1.1 before the No CD v1.1, because I could not find a NoCD v1.0). # - Wine x86 4.15: same kind of crash symptom as above ('wine: Call from 0x7b45889c to unimplemented function, aborting'). # - Wine x86 4.0.2: crash as soon as loading (after black screen), after line '009f:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.' Tried:, d3dx9_43 + compiler. # arch 64 bits -> 32 bits (this may help when I will try POL_Remove_gfwl). # Can not save games sessions because of GFWL online. # Middlewares used by this software : DirectX 9, Bink. # TESTED (with success): retail DVD-ROM release (latests files date onto: november 2009). They'll also take part in team-events with the player, if he keeps them happy by not crashing into them that often during races.# Distribution used to test : XUbuntu 18.04 圆4 The game features many real-world racers including their voices and their cars who give the player tips during the course of the DiRT-tour and also offer him additional challenges including duels and time trials. Flashbacks allow the player to rewind the action a few seconds when he made a mistakes or crashed and allows him to try that section again - hopefully without making the same mistake a second time. In addition the difficulty-level also changes the amount of flashbacks that are available for the race (from five to none). The higher the difficulty, the higher the reward. The amount of cash earned at the end of each race, is influenced by the difficulty level. Experience points are awarded both for finishing races as well as completing missions like jumping over the finish line or getting through a race without any damage. Each car can be customized both visually and under the hood with parts unlocked by gaining a level.
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